# How Your Commission Earnings Are Calculated

Want to know how we calculate what you get paid each time a customer purchases your product? Take a look.

Each time you sell a product, we record a commission for you, based on your commission rate at the time of the sale. The default commission rate is 70%, unless you have a Blender Market subscription, in which case your commission rate may be as high as 95%. Here's a quick reference chart:

 Free Basic Pro Ultimate Commission Rate 70% 80% 85% 95% Transaction Fee \$0.30 None None None Merchant Fee 3.5% 3.0% 2.5% 2.0%

# Initial Commission Formula

The formula to calculate your earning is this:

`(price - (price * merchant_fee) - transaction_fee) * commission_rate = initial commission`

So, if you are on the Free plan and selling a product for \$20, your initial commission calculation would look like this:

(20 - (20 * .035) - 0.30) * 0.70 = \$13.30

In this case, your initial commission would be \$13.30.

# Sharing Your Initial Commission

If you are contributing a portion of your earnings to the Blender Development Fund or to Collaborators, those percentages will be calculated as a percentage of your initial commission

Your final commission after you have made a 5% Dev-Fund contribution, for example, would be calculated like this (based off of the formula in the last section):

`initial commission - (initial commission * 0.05) = final commission`

Let's say that we add a 10% Dev-Fund contribution to the \$20 product on a Free plan that we calculated the \$13.30 initial commission for above. Here's how we would calculate the new final commission:

13.30 - (13.30 * 0.10) = \$11.97

In this example, \$1.33 would go to the Dev-Fund and \$11.97 would go to you, the creator.

The same calculation applies for each Collaborator that you addâ€”their earnings will be subtracted from your initial commission.

Your commissions are then added up each month and paid out via your chosen payout method. Read more here.

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